Tag: Graphics Processing Unit

nvda-achieves-1000-tpsuser-with-llama-4-maverick-and-blackwell-gpus

NVIDIA Achieves 1,000 TPS/User with Llama 4 Maverick and Blackwell GPUs

NVIDIA just did something big in the world of AI performance. They managed to hit over 1,000 tokens per second (TPS) per user using the Llama 4 Maverick model and Blackwell GPUs. This achievement...
enhanced-path-tracing-in-ndiana-jones-nvdas-shader-reordering-upgrade

Enhanced Path Tracing in Indiana Jones™: NVIDIA’s Shader Reordering Upgrade

NVIDIA just dropped some serious news about how they're making Indiana Jones and the Great Circle™ game even more awesome. They're using something called Shader Execution Reordering (SER) to boost performance on their GeForce...
nvda-ntroduces-gpu-accelerated-real-time-splatting-demo

NVIDIA Introduces GPU-Accelerated Real-Time Splatting Demo

NVIDIA just dropped some big news in the world of real-time rendering technology with their latest release of vk_gaussian_splatting. This new Vulkan-based sample is set to revolutionize the way complex 3D scenes are rendered,...
coreweave-acquires-a-developer-platform-ahead-of-po

CoreWeave Acquires AI Developer Platform Ahead of IPO

Cloud computing giant CoreWeave has made a significant move in the tech industry by acquiring the popular AI developer platform Weights & Biases in a deal valued at $1.7 billion. This strategic acquisition is...